CFB 25 Acceleration Conversion Guide
CFB 25 Acceleration Rating Conversion Chart
Use this guide to convert player acceleration ratings in College Football 25 to real-world metrics including 10-yard split times, burst metrics, and yards reached before full stride.
Acceleration Comparison Tool
Compare up to 3 Acceleration Ratings
Comparison Results:
Metric | Rating 90 | Rating 80 | Rating 70 |
---|---|---|---|
10 Yard Split | 0:01:39 | 0:01:47 | 0:02:10 |
20 Yard Split | 0:02:39 | 0:02:49 | 0:03:21 |
Yards Per Second | 8.962 | 8.646 | 7.916 |
Full Stride At (yards) | 11 | 14 | 17 |
Acceleration Analysis:
Complete Acceleration Conversion Table
Accel Rating | 10 Yard Split | 20 Yard Split | 30 Yard Split | 40 Yard Dash | 50 Yard Dash | Yards Per Second | Miles Per Hour | Full Stride (yards) |
---|---|---|---|---|---|---|---|---|
Accel Rating 99 | 10 Yard Split 0:01:29 | 20 Yard Split 0:02:27 | 30 Yard Split 0:03:27 | 40 Yard Dash 0:04:26 | 50 Yard Dash 0:05:26 | Yards Per Second 9.202 | Miles Per Hour 18.819 | Full Stride (yards) 10 |
Accel Rating 95 | 10 Yard Split 0:01:30 | 20 Yard Split 0:02:29 | 30 Yard Split 0:03:27 | 40 Yard Dash 0:04:27 | 50 Yard Dash 0:05:26 | Yards Per Second 9.202 | Miles Per Hour 18.819 | Full Stride (yards) 10 |
Accel Rating 90 | 10 Yard Split 0:01:39 | 20 Yard Split 0:02:39 | 30 Yard Split 0:03:36 | 40 Yard Dash 0:04:34 | 50 Yard Dash 0:05:34 | Yards Per Second 8.962 | Miles Per Hour 18.368 | Full Stride (yards) 11 |
Accel Rating 85 | 10 Yard Split 0:01:41 | 20 Yard Split 0:02:41 | 30 Yard Split 0:03:41 | 40 Yard Dash 0:04:40 | 50 Yard Dash 0:05:39 | Yards Per Second 8.85 | Miles Per Hour 18.097 | Full Stride (yards) 12 |
Accel Rating 80 | 10 Yard Split 0:01:47 | 20 Yard Split 0:02:49 | 30 Yard Split 0:03:49 | 40 Yard Dash 0:04:47 | 50 Yard Dash 0:05:47 | Yards Per Second 8.646 | Miles Per Hour 17.68 | Full Stride (yards) 14 |
Accel Rating 75 | 10 Yard Split 0:01:49 | 20 Yard Split 0:02:53 | 30 Yard Split 0:03:53 | 40 Yard Dash 0:04:52 | 50 Yard Dash 0:05:52 | Yards Per Second 8.523 | Miles Per Hour 17.429 | Full Stride (yards) 14 |
Accel Rating 70 | 10 Yard Split 0:02:10 | 20 Yard Split 0:03:21 | 30 Yard Split 0:04:22 | 40 Yard Dash 0:05:21 | 50 Yard Dash 0:06:19 | Yards Per Second 7.916 | Miles Per Hour 16.187 | Full Stride (yards) 17 |
Accel Rating 65 | 10 Yard Split 0:02:13 | 20 Yard Split 0:03:25 | 30 Yard Split 0:04:27 | 40 Yard Dash 0:05:25 | 50 Yard Dash 0:06:24 | Yards Per Second 7.813 | Miles Per Hour 15.977 | Full Stride (yards) 18 |
Accel Rating 60 | 10 Yard Split 0:02:15 | 20 Yard Split 0:03:29 | 30 Yard Split 0:04:30 | 40 Yard Dash 0:05:28 | 50 Yard Dash 0:06:26 | Yards Per Second 7.772 | Miles Per Hour 15.894 | Full Stride (yards) 19 |
Accel Rating 55 | 10 Yard Split 0:02:17 | 20 Yard Split 0:03:29 | 30 Yard Split 0:04:31 | 40 Yard Dash 0:05:30 | 50 Yard Dash 0:06:29 | Yards Per Second 7.712 | Miles Per Hour 15.771 | Full Stride (yards) 20 |
Accel Rating 50 | 10 Yard Split 0:02:18 | 20 Yard Split 0:03:31 | 30 Yard Split 0:04:32 | 40 Yard Dash 0:05:31 | 50 Yard Dash 0:06:30 | Yards Per Second 7.692 | Miles Per Hour 15.731 | Full Stride (yards) 21 |
Accel Rating 45 | 10 Yard Split 0:02:20 | 20 Yard Split 0:03:34 | 30 Yard Split 0:04:38 | 40 Yard Dash 0:05:37 | 50 Yard Dash 0:06:35 | Yards Per Second 7.595 | Miles Per Hour 15.532 | Full Stride (yards) 21 |
Accel Rating 40 | 10 Yard Split 0:02:20 | 20 Yard Split 0:03:35 | 30 Yard Split 0:04:38 | 40 Yard Dash 0:05:38 | 50 Yard Dash 0:06:36 | Yards Per Second 7.576 | Miles Per Hour 15.492 | Full Stride (yards) 21 |
Accel Rating 35 | 10 Yard Split 0:02:21 | 20 Yard Split 0:03:35 | 30 Yard Split 0:04:38 | 40 Yard Dash 0:05:38 | 50 Yard Dash 0:06:36 | Yards Per Second 7.576 | Miles Per Hour 15.492 | Full Stride (yards) 21 |
Accel Rating 30 | 10 Yard Split 0:02:25 | 20 Yard Split 0:03:41 | 30 Yard Split 0:04:45 | 40 Yard Dash 0:05:45 | 50 Yard Dash 0:06:44 | Yards Per Second 7.426 | Miles Per Hour 15.186 | Full Stride (yards) 21 |
Accel Rating 25 | 10 Yard Split 0:02:26 | 20 Yard Split 0:03:43 | 30 Yard Split 0:04:46 | 40 Yard Dash 0:05:45 | 50 Yard Dash 0:06:44 | Yards Per Second 7.426 | Miles Per Hour 15.186 | Full Stride (yards) 22 |
Accel Rating 20 | 10 Yard Split 0:02:27 | 20 Yard Split 0:03:45 | 30 Yard Split 0:04:48 | 40 Yard Dash 0:05:47 | 50 Yard Dash 0:06:46 | Yards Per Second 7.389 | Miles Per Hour 15.111 | Full Stride (yards) 22 |
Accel Rating 15 | 10 Yard Split 0:02:27 | 20 Yard Split 0:03:48 | 30 Yard Split 0:04:56 | 40 Yard Dash 0:05:56 | 50 Yard Dash 0:06:54 | Yards Per Second 7.246 | Miles Per Hour 14.819 | Full Stride (yards) 22 |
Accel Rating 10 | 10 Yard Split 0:02:32 | 20 Yard Split 0:03:52 | 30 Yard Split 0:04:57 | 40 Yard Dash 0:05:56 | 50 Yard Dash 0:06:55 | Yards Per Second 7.229 | Miles Per Hour 14.783 | Full Stride (yards) 22 |
Accel Rating 5 | 10 Yard Split 0:02:33 | 20 Yard Split 0:03:56 | 30 Yard Split 0:05:02 | 40 Yard Dash 0:06:02 | 50 Yard Dash 0:07:02 | Yards Per Second 7.109 | Miles Per Hour 14.538 | Full Stride (yards) 23 |
Accel Rating 1 | 10 Yard Split 0:02:39 | 20 Yard Split 0:04:02 | 30 Yard Split 0:05:12 | 40 Yard Dash 0:06:13 | 50 Yard Dash 0:07:12 | Yards Per Second 6.944 | Miles Per Hour 14.201 | Full Stride (yards) 30 |
Understanding Acceleration Ratings in CFB 25
Acceleration determines how quickly a player reaches their top speed, which is crucial for success in short-area situations and initial burst.
- Elite Acceleration (90-99): Explosive first step with exceptional burst. These players reach top speed almost instantly.
- Great Acceleration (80-89): Very quick initial burst that allows players to hit holes quickly and make sharp cuts.
- Good Acceleration (70-79): Above average initial quickness suitable for most skill positions.
- Below Average Acceleration (69 and under): Takes longer to reach top speed, common for larger players with straight-line speed.
How Acceleration Differs From Speed
While related, acceleration and speed measure different aspects of a player's movement:
- Speed: The maximum velocity a player can reach (top-end speed).
- Acceleration: How quickly a player reaches their top speed.
- Full Stride: The distance at which a player reaches their maximum speed.
Some players have elite acceleration but only good speed (burst players), while others have elite speed but only good acceleration (long-striders). Each has advantages in different situations.
Acceleration Rating Matchup Analysis
Understanding acceleration differentials is crucial for gameplay strategy. Here's how to interpret acceleration differences:
5-Point Difference
A 5-point acceleration advantage translates to reaching full stride approximately 1-2 yards sooner. This small advantage is noticeable in quick-hit plays and short routes.
Example: A RB with 85 acceleration vs. a LB with 80 acceleration - the RB will hit the hole slightly faster.
10-Point Difference
A 10-point acceleration advantage results in reaching full stride approximately 3-5 yards sooner. This creates significant advantages in plays requiring quick reactions.
Example: A WR with 90 acceleration vs. a DB with 80 acceleration - the WR will create immediate separation on quick slants and cuts.
15+ Point Difference
A 15+ point acceleration advantage means reaching full stride 6+ yards sooner. This creates extreme mismatches in short-area quickness.
Example: A slot WR with 95 acceleration vs. a MLB with 80 acceleration - the WR will consistently create immediate separation on option routes.
Speed vs. Acceleration: Strategic Applications
When Acceleration Matters Most
- Running Back: Hitting holes quickly before they close
- Wide Receiver: Creating separation off the line of scrimmage
- Defensive End: Quick first step when rushing the passer
- Linebacker: Reacting to plays and closing on ball carriers
- Cornerback: Mirroring receivers' breaks on short routes
When Speed Matters Most
- Running Back: Breaking away for long runs once in the open field
- Wide Receiver: Maintaining separation on deep routes
- Safety: Covering large areas of the field in zone coverage
- Cornerback: Keeping up with receivers on deep routes
- Special Teams: Kick/punt coverage and returns
Optimal Player Profiles by Position
Position | Ideal Acceleration | Ideal Speed | Priority |
---|---|---|---|
Slot Receiver | 90+ | 85+ | Acceleration > Speed |
Outside Receiver | 85+ | 90+ | Speed > Acceleration |
Power Running Back | 85+ | 80+ | Acceleration > Speed |
Speed Running Back | 85+ | 90+ | Balance |
Man Coverage CB | 90+ | 90+ | Balance |
Zone Coverage Safety | 85+ | 90+ | Speed > Acceleration |